Recording Log

 Gantt Chart for Audio Editing in a Video Game



The task (video) given for it to audio edited starts on the 20th of June.

Which the planning stages then will begin. The first step is checking the timestamp of the video. Later, research of sound effects required for the video game. Then, deciding the sound effects and background music that are suitable for the video game only.

For production stages, starting with picking the SFX (sound effect) for each frame in the video game and that includes picking the background music for each of it also. After that, sorting the sound effects and background music will happen in the premiere pro for further editing later. That involves, grouping the sound effects and background music. And lastly, finalizing the sound effect and background music for each scene in the video game.

Here is where the post production stages come, where the audio editing will begin. The steps of editing can be referred in the Manipulated sound assets content/title. After completing the editing process, without furthermore the video then will be exported for the submission. 






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