Recording Log
Gantt Chart for Audio Editing in a Video Game
The task (video)
given for it to audio edited starts on the 20th of June.
Which the
planning stages then will begin. The first step is checking the timestamp of
the video. Later, research of sound effects required for the video game. Then,
deciding the sound effects and background music that are suitable for the video
game only.
For production
stages, starting with picking the SFX (sound effect) for each frame in the
video game and that includes picking the background music for each of it also. After
that, sorting the sound effects and background music will happen in the
premiere pro for further editing later. That involves, grouping the sound
effects and background music. And lastly, finalizing the sound effect and
background music for each scene in the video game.
Here is where
the post production stages come, where the audio editing will begin. The steps
of editing can be referred in the Manipulated sound assets content/title. After
completing the editing process, without furthermore the video then will be exported
for the submission.

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