Manipulated Sound Assets

 What sounds used for SFX?

STAGE 1 – Garden Scene

USES

8-Bit Retro Video Game sound (1)

The opening scene for the Garden’s Boss Fights

Ready? (1)

For the Garden’s opening scene where a deep man voice will say “Ready?” before the fight starts.

Lasers

For Cuphead shooting sound

Jump

For Cuphead jumping sound

Thud (1)

The potato pops up from the ground

The onion pops up from the ground

The carrot pops up from the ground

Poof sound effect

The potato spitting out balls of soils and worm from its mouth (in order to attack the Cuphead)

8-Bit Retro Video Game sound (2)

The Cuphead hitting the worm from the potato’s attack

Energy Blast (1)

The Cuphead blasting blue energy in order to attack the potato, onion, and carrot

Teeth clattering

The sound appears at the beginning of the onion scene. The onion is scared.

Female Crying sound

The onion crying

Water Droplets

Water drops from the crying of the onion

Helicopter sound

The sound for the mini carrots flying

Hypnosis

From the carrot’s dizziness

UFO (1)

The carrot’s power from his eye to attack the Cuphead

Splat (1)

When the mini carrot flying is shoot by the Cuphead’s laser gun power

Video Game Lose sound effect (1)

When the potato, onion and carrot are defeated by the Cuphead

K.O sound effect (knockout)

A deep man voice says “K.O” after at the end of those garden 3 boss fights.

8-Bit Retro Video Game sound (3)

The sound pop ups during the achievement unlocked at the end of the carrot frame.


STAGE 2 – Bar Party Scene

USES

8-Bit Retro Video Game sound (1)

The opening scene for the Bar Party’s Boss Fights

Ready? (2)

For the Garden’s opening scene where a deep man voice will say “Ready?” before the fight starts.

Lasers

For Cuphead shooting sound

Jump

For Cuphead jumping sound

Frog croaking

For the 2 frogs sound

Energy Blast (2)

The Cuphead blasting blue energy in order to attack the frogs and the casino machine

Spinning (1)

For when the frog’s spinning their hands

For when the other frog spins its body to create a wind like to avoid the Cuphead

Fire whoosh

When the frog spins their hand a fire ball like punch appears to attack the Cuphead

When the other frog spits out a fire ball from their mouth to attack the Cuphead

Poof

Cuphead shoots the attack of fire balls from the frog

Cartoon Crazy Run Slip Crash sound effect

When the frog rolls on the ground to attack the Cuphead and to get to the other side.

Boings (1)

When the frog attacks the Cuphead with a disco-kind of ball like that bounces throughout the bar.

Ouch (1)

When the Cuphead got hit by the frog’s bouncy disco-kind of ball like

Power Up sound effect (1)

When the 2 frogs combine into 1

Thud (2)

When the casino machine appears after the frogs combine into one.

Coins

The casino machine spits out coins

8-Bit Retro Video Game sound (2)

When the Cuphead jump and hits the lever of the casino machine

Slot Machine Sound effect

Casino machine’s starts to spin the images on it until it stops after the images are the same.

UFO (2)

The casino machine brings out  objects from the inside of its body

Boings (2)

The casino machine brings out objects which also consists of orange bouncy balls

Power Up sound effect (2)

The casino machine brings out some green drum-spiky like from the inside of its body

UFO (3)

The casino machine brings out some red spiky drum with blue flame that came floating from the inside of its body

K.O sound effect (knockout)

A deep man voice says “K.O” after at the end of those bar party 3 boss fights.

8-Bit Retro Video Game Sound Effects

The casino machine got defeated by the Cuphead


STAGE 3 – Forest Scene

USES

8-Bit Retro Video Game sound (4)

The opening scene for the Forest’s Boss Fights

Ready? (3)

For the Forest’s opening scene where a deep man voice will say “Ready?” before the fight starts.

Lasers

For Cuphead shooting sound

Jump

For Cuphead jumping sound

Boings (3)

When the blue bouncy ball-like jumping

Energy Blast (3)

The Cuphead blasting blue energy in order to attack the Blue Bouncy Ball and the RIP stone

Rubber stretches

The blue bouncy ball-like stretches to attack the Cuphead

“Hey”

The blue bouncy ball-like says “Hey” in a deep man voice

8-Bit Retro Video Game sound (5)

When the Cuphead hits the 3 question marks (?) above the blue bouncy ball-like

Cartoon Stretch sound

When the blue bouncy ball-like stretches for it to turn bigger rather than his small self

Evil Laugh

The blue bouncy ball-like laugh in a deep man voice sound effect after it turns big

Punch

The blue bouncy ball-like tries punching the Cuphead

Ouch (2)

The Cuphead got punched by the blue bouncy ball-like

Video Game Lose sound effect (2)

The blue bouncy ball-like got defeated by the Cuphead

Splat (2)

When the blue bouncy ball-like got squished or hit by the RIP stone that came from above

Rock tumble down

When the RIP stone rumbles as a start up before attacking the Cuphead

Stone Slide

When the RIP stone glides on the ground making it sound like a stone sliding on a hard surface, also how the RIP stone is moving

Stamp Impact

The RIP stone trying to smash down the Cuphead

Teleport sound effect

The Cuphead teleports in order to avoid from the attack of the RIP stone

K.O sound effect

A deep man voice says “K.O” after at the end of those forest 2 boss fights.

8-Bit Retro Video Game sound effect (6)

The RIP stone got defeated by the Cuphead



STAGE 4 – (Score) Achievement Scene

USES

Success Win sound effect

The sound for the Skill Level in the results scene, where the stars are revealed

8-Bit sound effect

The sound for when Grade and Brand-new record appears in the result scene


What sounds used for Background Music?

STAGE 1 – Garden

USES

Funny Jazz

For the background music of the whole Garden’s scene of boss fights


STAGE 2 – Bar Party

USES

Swing Jazz

This background music will be played during the Bar party Boss fights



STAGE 3 – Forest

USES

Kevin MacLeod Pixelland 8-bit Music

These both background music will play during the Forest Boss fights

Forest Background Music



STAGE 4 – (Score) Achievement Scene

USES

Cute Background music

The music appears after the level is completed after the fights

(All for the achievement at the end of every fight stages)



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